PUBLICATIONS
Published
* Co-first authors (equal contribution).
Jun, 2026
Yunge Wen*, Awu Chen*, Jianing Yu*, Jas Brooks, Hiroshi Ishii, Paul Pu Liang (2026). AromaGen: Interactive Generation of Rich Olfactory Experiences with Multimodal Language Models. In the proceedings of CVPR Workshop 2026.
Nov, 2025
Cyrus Clarke, Jianing Yu, Melo Chen, Yuen Zhou, Hiroshi Ishii (2025). The Anemoia Device: A Tangible AI System for the Co-creation of Synthetic Memories through Scent. In the proceedings of NeurIPS Creative AI Track 2025.
Oct, 2025
Humbi Song*, Jianing Yu*, Jingyi Wang*, Jose Luis Garcia del Castillo (2025). Creative 3D Modeling Through Human-AI Interaction: A Non-Linear, Incremental, and Iterative Workflow Framework. In the proceedings of ACADIA 2025.
May, 2024
Shao Zhang, Jianing Yu, Xuhai Xu, Changchang Yin, ... Dakuo Wang (2024). Rethinking Human-AI Collaboration in Complex Medical Decision Making: A Case Study in Sepsis Diagnosis. In the proceedings of CHI 2024.
Accepted
Jun, 2026
Jianing Yu*, Jingyi Zoe Liu*, Xinyan Li*, Katarina Richter-Lunn (2026). NeuroScape: EEG-Adaptive Spatial Soundscapes for Meditation through LLM-Guided Scene Planning. In Submission to IEEE ISMAR Poster 2026.
Chloe Ni*, Jianing Yu*, Lilith Yu (2026). Kinesis: A Multi-Agent Wearable System for Contextualized Posture Correction. In submission to UbiComp Workshop 2026.
Jianing Yu*, Ming Yuk Choy* (2026). Battle of Infections: Exploring Face-Adjacent Wearable Controllers for Embodied Play. In submission to UbiComp Workshop 2026.
Rejected
Feb, 2026
Jianing Yu, Quincy Kuang, Qiyao Chen, Qingyun Liu (2026). PainMouse: Exploring Pain as an Embodied Output Modality for Real-Time Violence Awareness in Video Games. Rejected in CHI poster 2026.
Jianing Yu*, Hisako Nomoto*, Shohreh Ghorbani* (2026). DreamTales: Reframing AI's role in Parent-Child Storytelling through Pre-Post Reflection. Rejected in CHI poster 2026.